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AgeCommit message (Collapse)Author
2022-06-07Switch from using (E)GL to wl_shm.Phil Jones
eglInitialize() is slow (~50-100ms), and uses a fair amount of memory (~100 MB). For such a small, simple program that just wants to launch as quickly as possible, wl_shm performs better.
2021-11-15Multiple smaller changes.Phil Jones
- Remove the background image and libpng dependency - Add a prompt - Add xmalloc with out-of-memory handling - Add beginnings of a rofi-like run cache
2021-11-14Initial experiments with layer shell.Phil Jones
2021-11-14Rename main struct to tofi.Phil Jones
2021-11-04Print both real and cpu time in debug logs.Phil Jones
Also various minor cleanup.
2021-11-04Correct element buffer data type.Phil Jones
OpenGL ES 2 only allows byte or short indices in the element buffer, not int.
2021-11-01Change texture swizzling to work with ES 2.Phil Jones
2021-11-01Add extra cleanup code to debug builds.Phil Jones
Also fix some memory leaks.
2021-10-31Add HiDPI support and lots of cleanup.Phil Jones
2021-10-29Basic text entry working.Phil Jones
2021-10-28Add basic HiDPI scaling and a subsurface.Phil Jones
2021-10-26Add PNG background.Phil Jones