Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-11-04 | Print both real and cpu time in debug logs. | Phil Jones | |
Also various minor cleanup. | |||
2021-11-04 | Correct element buffer data type. | Phil Jones | |
OpenGL ES 2 only allows byte or short indices in the element buffer, not int. | |||
2021-11-01 | Change texture swizzling to work with ES 2. | Phil Jones | |
2021-11-01 | Add extra cleanup code to debug builds. | Phil Jones | |
Also fix some memory leaks. | |||
2021-10-31 | Add HiDPI support and lots of cleanup. | Phil Jones | |
2021-10-29 | Basic text entry working. | Phil Jones | |
2021-10-28 | Add basic HiDPI scaling and a subsurface. | Phil Jones | |
2021-10-26 | Add PNG background. | Phil Jones | |