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authorPhil Jones <philj56@gmail.com>2022-10-23 14:21:47 +0100
committerPhil Jones <philj56@gmail.com>2022-10-23 14:23:18 +0100
commita6fa0ebe77df9d1750ba3d035f55282dde9dcc87 (patch)
treecef4e092f82ed5b6409cadd9f9eb5783dfce989c /src/input.c
parent3bbd8ff839354a6f488c8481d5e6336a3f637cee (diff)
Synchronise rendering with surface update.
This fixes an issue where receiving multiple keypresses in the time taken to draw a frame could cause input to be out of sync with the display.
Diffstat (limited to 'src/input.c')
-rw-r--r--src/input.c1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/input.c b/src/input.c
index 2099863..0f69a05 100644
--- a/src/input.c
+++ b/src/input.c
@@ -86,7 +86,6 @@ void input_handle_keypress(struct tofi *tofi, xkb_keycode_t keycode)
return;
}
- entry_update(&tofi->window.entry);
tofi->window.surface.redraw = true;
}