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authorstreetturtle <streetturtle@users.noreply.github.com>2022-02-12 16:50:44 -0500
committerGitHub <noreply@github.com>2022-02-12 16:50:44 -0500
commitb138b2480a48216ada42602ecdcddd8b81b48d4f (patch)
tree8e9f3b1d5e6b8c40c7a2a11a065ea1e07c7f40f4
parentc442715ab1ec9c78c3f6559204da4beaac0b7a24 (diff)
parentf7d7b3e6f79f8216028fcf12b111b029b4cbdfcf (diff)
Merge pull request #329 from augustogunsch/master
Add option 'percentage' for brightness widget
-rw-r--r--brightness-widget/README.md1
-rw-r--r--brightness-widget/brightness.lua7
2 files changed, 7 insertions, 1 deletions
diff --git a/brightness-widget/README.md b/brightness-widget/README.md
index cbf5b7e..156d109 100644
--- a/brightness-widget/README.md
+++ b/brightness-widget/README.md
@@ -16,6 +16,7 @@ It is possible to customize widget by providing a table with all or some of the
| `font` | `Play 9` | Font |
| `timeout` | 1 | How often in seconds the widget refreshes. Check the note below |
| `tooltip` | false | Display brightness level in a tooltip when the mouse cursor hovers the widget |
+| `percentage` | false | Display a '%' character after the brightness level |
_Note:_ If brightness is controlled only by the widget (either by a mouse, or by a shortcut, then the `timeout` could be quite big, as there is no reason to synchronize the brightness level).
diff --git a/brightness-widget/brightness.lua b/brightness-widget/brightness.lua
index 306cc2b..b0d98cf 100644
--- a/brightness-widget/brightness.lua
+++ b/brightness-widget/brightness.lua
@@ -43,6 +43,7 @@ local function worker(user_args)
local base = args.base or 20
local current_level = 0 -- current brightness value
local tooltip = args.tooltip or false
+ local percentage = args.percentage or false
if program == 'light' then
get_brightness_cmd = 'light -G'
set_brightness_cmd = 'light -S %d' -- <level>
@@ -82,7 +83,11 @@ local function worker(user_args)
spacing = 4,
layout = wibox.layout.fixed.horizontal,
set_value = function(self, level)
- self:get_children_by_id('txt')[1]:set_text(level .. '%')
+ local display_level = level
+ if percentage then
+ display_level = display_level .. '%'
+ end
+ self:get_children_by_id('txt')[1]:set_text(display_level)
end
}
elseif type == 'arc' then