diff options
Diffstat (limited to 'awesome/themes/xresources')
-rw-r--r-- | awesome/themes/xresources/assets.lua | 2 | ||||
-rw-r--r-- | awesome/themes/xresources/theme.lua | 134 |
2 files changed, 0 insertions, 136 deletions
diff --git a/awesome/themes/xresources/assets.lua b/awesome/themes/xresources/assets.lua deleted file mode 100644 index 4fb307a..0000000 --- a/awesome/themes/xresources/assets.lua +++ /dev/null @@ -1,2 +0,0 @@ -require("gears.debug").deprecate("Use beautiful.theme_assets instead.", {raw=true}) -return require("beautiful.theme_assets") diff --git a/awesome/themes/xresources/theme.lua b/awesome/themes/xresources/theme.lua deleted file mode 100644 index ce7c84f..0000000 --- a/awesome/themes/xresources/theme.lua +++ /dev/null @@ -1,134 +0,0 @@ ---------------------------------------------- --- Awesome theme which follows xrdb config -- --- by Yauhen Kirylau -- ---------------------------------------------- - -local theme_assets = require("beautiful.theme_assets") -local xresources = require("beautiful.xresources") -local dpi = xresources.apply_dpi -local xrdb = xresources.get_current_theme() -local gfs = require("gears.filesystem") -local themes_path = gfs.get_themes_dir() - --- inherit default theme -local theme = dofile(themes_path.."default/theme.lua") --- load vector assets' generators for this theme - -theme.font = "mononoki Nerd Font Mono 10" - -theme.bg_normal = xrdb.color0 -theme.bg_focus = xrdb.color2 -theme.bg_urgent = xrdb.color13 -theme.bg_minimize = xrdb.color8 -theme.bg_systray = theme.bg_normal - -theme.fg_normal = xrdb.foreground -theme.fg_focus = xrdb.foreground -theme.fg_urgent = xrdb.foreground -theme.fg_minimize = xrdb.cikir7 - -theme.useless_gap = dpi(3) -theme.border_width = dpi(2) -theme.border_normal = xrdb.color0 -theme.border_focus = xrdb.color9 -theme.border_marked = xrdb.color10 - --- There are other variable sets --- overriding the default one when --- defined, the sets are: --- taglist_[bg|fg]_[focus|urgent|occupied|empty|volatile] --- tasklist_[bg|fg]_[focus|urgent] --- titlebar_[bg|fg]_[normal|focus] --- tooltip_[font|opacity|fg_color|bg_color|border_width|border_color] --- mouse_finder_[color|timeout|animate_timeout|radius|factor] --- Example: ---theme.taglist_bg_focus = "#ff0000" - -theme.tooltip_fg = theme.fg_normal -theme.tooltip_bg = theme.bg_normal - --- Variables set for theming the menu: --- menu_[bg|fg]_[normal|focus] --- menu_[border_color|border_width] -theme.menu_submenu_icon = themes_path.."default/submenu.png" -theme.menu_height = dpi(16) -theme.menu_width = dpi(100) - --- You can add as many variables as --- you wish and access them by using --- beautiful.variable in your rc.lua ---theme.bg_widget = "#cc0000" - --- Recolor Layout icons: -theme = theme_assets.recolor_layout(theme, theme.fg_normal) - --- Recolor titlebar icons: --- -local function darker(color_value, darker_n) - local result = "#" - for s in color_value:gmatch("[a-fA-F0-9][a-fA-F0-9]") do - local bg_numeric_value = tonumber("0x"..s) - darker_n - if bg_numeric_value < 0 then bg_numeric_value = 0 end - if bg_numeric_value > 255 then bg_numeric_value = 255 end - result = result .. string.format("%2.2x", bg_numeric_value) - end - return result -end -theme = theme_assets.recolor_titlebar( - theme, theme.fg_normal, "normal" -) -theme = theme_assets.recolor_titlebar( - theme, darker(theme.fg_normal, -60), "normal", "hover" -) -theme = theme_assets.recolor_titlebar( - theme, xrdb.color1, "normal", "press" -) -theme = theme_assets.recolor_titlebar( - theme, theme.fg_focus, "focus" -) -theme = theme_assets.recolor_titlebar( - theme, darker(theme.fg_focus, -60), "focus", "hover" -) -theme = theme_assets.recolor_titlebar( - theme, xrdb.color1, "focus", "press" -) - --- Define the icon theme for application icons. If not set then the icons --- from /usr/share/icons and /usr/share/icons/hicolor will be used. -theme.icon_theme = nil - --- Generate Awesome icon: -theme.awesome_icon = theme_assets.awesome_icon( - theme.menu_height, theme.bg_focus, theme.fg_focus -) - --- Generate taglist squares: -local taglist_square_size = dpi(4) -theme.taglist_squares_sel = theme_assets.taglist_squares_sel( - taglist_square_size, theme.fg_normal -) -theme.taglist_squares_unsel = theme_assets.taglist_squares_unsel( - taglist_square_size, theme.fg_normal -) - --- Try to determine if we are running light or dark colorscheme: -local bg_numberic_value = 0; -for s in theme.bg_normal:gmatch("[a-fA-F0-9][a-fA-F0-9]") do - bg_numberic_value = bg_numberic_value + tonumber("0x"..s); -end -local is_dark_bg = (bg_numberic_value < 383) - --- Generate wallpaper: -local wallpaper_bg = xrdb.color8 -local wallpaper_fg = xrdb.color7 -local wallpaper_alt_fg = xrdb.color12 -if not is_dark_bg then - wallpaper_bg, wallpaper_fg = wallpaper_fg, wallpaper_bg -end -theme.wallpaper = function(s) - return theme_assets.wallpaper(wallpaper_bg, wallpaper_fg, wallpaper_alt_fg, s) -end - -return theme - --- vim: filetype=lua:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:textwidth=80 |