diff options
author | zachir <zachir@librem.one> | 2023-02-21 13:18:16 -0600 |
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committer | zachir <zachir@librem.one> | 2023-02-21 13:18:16 -0600 |
commit | f86bb2327fe62cbb604c7861c1f5bdb81563a7c9 (patch) | |
tree | 1182a12bb1d51a65c9d75a468752d44625bab921 /river | |
parent | 8d7bb4e84f06957c0f5f4b882193e5d36a31af1c (diff) |
initialize config for wayland
Diffstat (limited to 'river')
-rwxr-xr-x | river/init | 167 |
1 files changed, 167 insertions, 0 deletions
diff --git a/river/init b/river/init new file mode 100755 index 0000000..9b699fb --- /dev/null +++ b/river/init @@ -0,0 +1,167 @@ +#!/bin/sh + +# This is the example configuration file for river. +# +# If you wish to edit this, you will probably want to copy it to +# $XDG_CONFIG_HOME/river/init or $HOME/.config/river/init first. +# +# See the river(1), riverctl(1), and rivertile(1) man pages for complete +# documentation. + +# Note: the "$mod1" modifier is also known as Logo, GUI, Windows, Mod4, etc. + +mod1="Super" +mod2="Alt" + +# $mod1+Shift+Return to start an instance of foot (https://codeberg.org/dnkl/foot) +riverctl map normal $mod1 Return spawn foot + +# $mod1+Q to close the focused view +riverctl map normal $mod1+Shift Q close + +# $mod1+Shift+E to exit river +riverctl map normal $mod1+Shift E exit + +# $mod1+J and $mod1+K to focus the next/previous view in the layout stack +riverctl map normal $mod1 J focus-view next +riverctl map normal $mod1 K focus-view previous + +# $mod1+Shift+J and $mod1+Shift+K to swap the focused view with the next/previous +# view in the layout stack +riverctl map normal $mod1+Shift J swap next +riverctl map normal $mod1+Shift K swap previous + +# $mod1+Period and $mod1+Comma to focus the next/previous output +riverctl map normal $mod1 Period focus-output next +riverctl map normal $mod1 Comma focus-output previous + +# $mod1+Shift+{Period,Comma} to send the focused view to the next/previous output +riverctl map normal $mod1+Shift Period send-to-output next +riverctl map normal $mod1+Shift Comma send-to-output previous + +# $mod1+Return to bump the focused view to the top of the layout stack +riverctl map normal $mod1+Shift Return zoom + +# $mod1+H and $mod1+L to decrease/increase the main ratio of rivertile(1) +riverctl map normal $mod1 H send-layout-cmd rivertile "main-ratio -0.05" +riverctl map normal $mod1 L send-layout-cmd rivertile "main-ratio +0.05" + +# $mod1+Shift+H and $mod1+Shift+L to increment/decrement the main count of rivertile(1) +riverctl map normal $mod1+Shift H send-layout-cmd rivertile "main-count +1" +riverctl map normal $mod1+Shift L send-layout-cmd rivertile "main-count -1" + +# $mod1+$mod2+{H,J,K,L} to move views +riverctl map normal $mod1+$mod2 H move left 100 +riverctl map normal $mod1+$mod2 J move down 100 +riverctl map normal $mod1+$mod2 K move up 100 +riverctl map normal $mod1+$mod2 L move right 100 + +# $mod1+$mod2+Control+{H,J,K,L} to snap views to screen edges +riverctl map normal $mod1+$mod2+Control H snap left +riverctl map normal $mod1+$mod2+Control J snap down +riverctl map normal $mod1+$mod2+Control K snap up +riverctl map normal $mod1+$mod2+Control L snap right + +# $mod1+$mod2+Shift+{H,J,K,L} to resize views +riverctl map normal $mod1+$mod2+Shift H resize horizontal -100 +riverctl map normal $mod1+$mod2+Shift J resize vertical 100 +riverctl map normal $mod1+$mod2+Shift K resize vertical -100 +riverctl map normal $mod1+$mod2+Shift L resize horizontal 100 + +# $mod1 + Left Mouse Button to move views +riverctl map-pointer normal $mod1 BTN_LEFT move-view + +# $mod1 + Right Mouse Button to resize views +riverctl map-pointer normal $mod1 BTN_RIGHT resize-view + +# $mod1 + Middle Mouse Button to toggle float +riverctl map-pointer normal $mod1 BTN_MIDDLE toggle-float + +for i in $(seq 1 9) +do + tags=$((1 << ($i - 1))) + + # $mod1+[1-9] to focus tag [0-8] + riverctl map normal $mod1 $i set-focused-tags $tags + + # $mod1+Shift+[1-9] to tag focused view with tag [0-8] + riverctl map normal $mod1+Shift $i set-view-tags $tags + + # $mod1+Ctrl+[1-9] to toggle focus of tag [0-8] + riverctl map normal $mod1+Control $i toggle-focused-tags $tags + + # $mod1+Shift+Ctrl+[1-9] to toggle tag [0-8] of focused view + riverctl map normal $mod1+Shift+Control $i toggle-view-tags $tags +done + +# $mod1+0 to focus all tags +# $mod1+Shift+0 to tag focused view with all tags +all_tags=$(((1 << 32) - 1)) +riverctl map normal $mod1 0 set-focused-tags $all_tags +riverctl map normal $mod1+Shift 0 set-view-tags $all_tags + +# $mod1+Space to toggle float +riverctl map normal $mod1+Control Space toggle-float + +# $mod1+F to toggle fullscreen +riverctl map normal $mod1 F toggle-fullscreen + +# $mod1+{Up,Right,Down,Left} to change layout orientation +riverctl map normal $mod1 Up send-layout-cmd rivertile "main-location top" +riverctl map normal $mod1 Right send-layout-cmd rivertile "main-location right" +riverctl map normal $mod1 Down send-layout-cmd rivertile "main-location bottom" +riverctl map normal $mod1 Left send-layout-cmd rivertile "main-location left" + +# Declare a passthrough mode. This mode has only a single mapping to return to +# normal mode. This makes it useful for testing a nested wayland compositor +riverctl declare-mode passthrough + +# $mod1+F11 to enter passthrough mode +riverctl map normal $mod1 b enter-mode passthrough + +# $mod1+F11 to return to normal mode +riverctl map passthrough $mod1 b enter-mode normal + +# Various media key mapping examples for both normal and locked mode which do +# not have a modifier +for mode in normal locked +do + # Eject the optical drive (well if you still have one that is) + riverctl map $mode None XF86Eject spawn 'eject -T' + + # Control pulse audio volume with pamixer (https://github.com/cdemoulins/pamixer) + riverctl map $mode None XF86AudioRaiseVolume spawn 'volsv -i' + riverctl map $mode None XF86AudioLowerVolume spawn 'volsv -d' + riverctl map $mode None XF86AudioMute spawn 'volsv -t' + riverctl map $mode None XF86AudioMicMute spawn 'volsv -m' + + # Control MPRIS aware media players with playerctl (https://github.com/altdesktop/playerctl) + riverctl map $mode None XF86AudioMedia spawn 'playerctl play-pause' + riverctl map $mode None XF86AudioPlay spawn 'playerctl play-pause' + riverctl map $mode None XF86AudioPrev spawn 'playerctl previous' + riverctl map $mode None XF86AudioNext spawn 'playerctl next' + + # Control screen backlight brightness with light (https://github.com/haikarainen/light) + riverctl map $mode None XF86MonBrightnessUp spawn 'bl -i 5' + riverctl map $mode None XF86MonBrightnessDown spawn 'bl -d 5' +done + +# Set background and border color +riverctl background-color 0x000000 +riverctl border-color-focused 0x535d6c +riverctl border-color-unfocused 0x000000 + +# Set keyboard repeat rate +riverctl set-repeat 50 300 + +# Make certain views start floating +riverctl float-filter-add app-id float +riverctl float-filter-add title "popup title with spaces" + +# Set app-ids and titles of views which should use client side decorations +riverctl csd-filter-add app-id "gedit" + +# Set the default layout generator to be rivertile and start it. +# River will send the process group of the init executable SIGTERM on exit. +riverctl default-layout rivertile +rivertile -view-padding 6 -outer-padding 6 & |