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#ifndef CLIENT_H
#define CLIENT_H
#include <stdbool.h>
#include <stdint.h>
#include "egl.h"
#include "gl.h"
struct surface {
struct egl egl;
struct gl gl;
struct wl_surface *wl_surface;
int32_t width;
int32_t height;
bool redraw;
};
struct image {
uint8_t *buffer;
uint32_t width;
uint32_t height;
};
struct color {
float r;
float g;
float b;
float a;
};
struct client_state {
/* Globals */
struct wl_display *wl_display;
struct wl_registry *wl_registry;
struct wl_compositor *wl_compositor;
struct wl_subcompositor *wl_subcompositor;
struct wl_seat *wl_seat;
struct wl_output *wl_output;
struct xdg_wm_base *xdg_wm_base;
uint32_t wl_display_name;
uint32_t wl_registry_name;
uint32_t wl_compositor_name;
uint32_t wl_subcompositor_name;
uint32_t wl_seat_name;
uint32_t wl_output_name;
uint32_t xdg_wm_base_name;
/* Objects */
struct wl_keyboard *wl_keyboard;
/* State */
bool closed;
struct {
struct surface surface;
struct xdg_surface *xdg_surface;
struct xdg_toplevel *xdg_toplevel;
struct image background_image;
struct color background_color;
struct {
struct surface surface;
struct wl_subsurface *wl_subsurface;
struct image image;
} entry;
uint32_t scale;
} window;
/* Keyboard state */
struct xkb_state *xkb_state;
struct xkb_context *xkb_context;
struct xkb_keymap *xkb_keymap;
};
#endif /* CLIENT_H */
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