#include #include #include #include #include #include "shm.h" /* These two functions aren't used on linux. */ #ifndef __linux__ static void randname(char *buf) { struct timespec ts; clock_gettime(CLOCK_REALTIME, &ts); long r = ts.tv_nsec; for (int i = 0; i < 6; ++i) { buf[i] = 'A'+(r&15)+(r&16)*2; r >>= 5; } } static int create_shm_file(void) { int retries = 100; do { char name[] = "/wl_shm-XXXXXX"; randname(name + sizeof(name) - 7); --retries; int fd = shm_open(name, O_RDWR | O_CREAT | O_EXCL, 0600); if (fd >= 0) { shm_unlink(name); return fd; } } while (retries > 0 && errno == EEXIST); return -1; } #endif int shm_allocate_file(size_t size) { #ifdef __linux__ /* * On linux, we can just use memfd_create(). This is both simpler and * potentially allows usage of Transparent HugePages, which speed up * the first paint of a large screen buffer. * * This isn't available on *BSD, which we could conceivably be running * on. */ int fd = memfd_create("wl_shm", 0); #else int fd = create_shm_file(); #endif if (fd < 0) return -1; int ret; do { ret = ftruncate(fd, size); } while (ret < 0 && errno == EINTR); if (ret < 0) { close(fd); return -1; } return fd; }