#include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "client.h" #include "egl.h" #include "xdg-shell-client-protocol.h" void draw_frame(struct client_state *state) { glClearColor(rand() / (double)RAND_MAX, rand() / (double)RAND_MAX, rand() / (double)RAND_MAX, 1.0); glClear(GL_COLOR_BUFFER_BIT); eglSwapBuffers(state->egl.display, state->egl.surface); } static void xdg_toplevel_configure(void *data, struct xdg_toplevel *xdg_toplevel, int32_t width, int32_t height, struct wl_array *states) { struct client_state *state = data; if (width == 0 || height == 0) { /* Compositor is deferring to us */ return; } if (width != state->width || height != state->height) { state->width = width; state->height = height; printf("Resize: %d x %d\n", width, height); wl_egl_window_resize(state->egl.window, width, height, 0, 0); draw_frame(state); } } static void xdg_toplevel_close(void *data, struct xdg_toplevel *toplevel) { struct client_state *state = data; state->closed = true; } static const struct xdg_toplevel_listener xdg_toplevel_listener = { .configure = xdg_toplevel_configure, .close = xdg_toplevel_close }; static void xdg_surface_configure(void *data, struct xdg_surface *xdg_surface, uint32_t serial) { xdg_surface_ack_configure(xdg_surface, serial); } static const struct xdg_surface_listener xdg_surface_listener = { .configure = xdg_surface_configure, }; static void wl_keyboard_keymap(void *data, struct wl_keyboard *wl_keyboard, uint32_t format, int32_t fd, uint32_t size) { struct client_state *client_state = data; assert(format == WL_KEYBOARD_KEYMAP_FORMAT_XKB_V1); char *map_shm = mmap(NULL, size, PROT_READ, MAP_SHARED, fd, 0); assert(map_shm != MAP_FAILED); struct xkb_keymap *xkb_keymap = xkb_keymap_new_from_string( client_state->xkb_context, map_shm, XKB_KEYMAP_FORMAT_TEXT_V1, XKB_KEYMAP_COMPILE_NO_FLAGS); munmap(map_shm, size); close(fd); struct xkb_state *xkb_state = xkb_state_new(xkb_keymap); xkb_keymap_unref(client_state->xkb_keymap); xkb_state_unref(client_state->xkb_state); client_state->xkb_keymap = xkb_keymap; client_state->xkb_state = xkb_state; } static void wl_keyboard_enter(void *data, struct wl_keyboard *wl_keyboard, uint32_t serial, struct wl_surface *surface, struct wl_array *keys) { struct client_state *client_state = data; fprintf(stderr, "keyboard enter; keys pressed are:\n"); uint32_t *key; wl_array_for_each(key, keys) { char buf[128]; xkb_keysym_t sym = xkb_state_key_get_one_sym( client_state->xkb_state, *key + 8); xkb_keysym_get_name(sym, buf, sizeof(buf)); fprintf(stderr, "sym: %-12s (%d), ", buf, sym); xkb_state_key_get_utf8(client_state->xkb_state, *key + 8, buf, sizeof(buf)); fprintf(stderr, "utf8: '%s'\n", buf); } } static void wl_keyboard_key(void *data, struct wl_keyboard *wl_keyboard, uint32_t serial, uint32_t time, uint32_t key, uint32_t state) { struct client_state *client_state = data; char buf[128]; uint32_t keycode = key + 8; xkb_keysym_t sym = xkb_state_key_get_one_sym( client_state->xkb_state, keycode); xkb_keysym_get_name(sym, buf, sizeof(buf)); const char *action = state == WL_KEYBOARD_KEY_STATE_PRESSED ? "press" : "release"; fprintf(stderr, "key %s: sym: %-12s (%d), ", action, buf, sym); xkb_state_key_get_utf8(client_state->xkb_state, keycode, buf, sizeof(buf)); fprintf(stderr, "utf8: '%s'\n", buf); if (state == WL_KEYBOARD_KEY_STATE_PRESSED) { draw_frame(client_state); } } static void wl_keyboard_leave(void *data, struct wl_keyboard *wl_keyboard, uint32_t serial, struct wl_surface *surface) { fprintf(stderr, "keyboard leave\n"); } static void wl_keyboard_modifiers(void *data, struct wl_keyboard *wl_keyboard, uint32_t serial, uint32_t mods_depressed, uint32_t mods_latched, uint32_t mods_locked, uint32_t group) { struct client_state *client_state = data; xkb_state_update_mask(client_state->xkb_state, mods_depressed, mods_latched, mods_locked, 0, 0, group); } static void wl_keyboard_repeat_info(void *data, struct wl_keyboard *wl_keyboard, int32_t rate, int32_t delay) { /* Left as an exercise for the reader */ } static const struct wl_keyboard_listener wl_keyboard_listener = { .keymap = wl_keyboard_keymap, .enter = wl_keyboard_enter, .leave = wl_keyboard_leave, .key = wl_keyboard_key, .modifiers = wl_keyboard_modifiers, .repeat_info = wl_keyboard_repeat_info, }; static void wl_seat_capabilities(void *data, struct wl_seat *wl_seat, uint32_t capabilities) { struct client_state *state = data; bool have_keyboard = capabilities & WL_SEAT_CAPABILITY_KEYBOARD; if (have_keyboard && state->wl_keyboard == NULL) { state->wl_keyboard = wl_seat_get_keyboard(state->wl_seat); wl_keyboard_add_listener(state->wl_keyboard, &wl_keyboard_listener, state); } else if (!have_keyboard && state->wl_keyboard != NULL) { wl_keyboard_release(state->wl_keyboard); state->wl_keyboard = NULL; } } static void wl_seat_name(void *data, struct wl_seat *wl_seat, const char *name) { fprintf(stderr, "seat name: %s\n", name); } static const struct wl_seat_listener wl_seat_listener = { .capabilities = wl_seat_capabilities, .name = wl_seat_name, }; static void xdg_wm_base_ping(void *data, struct xdg_wm_base *xdg_wm_base, uint32_t serial) { xdg_wm_base_pong(xdg_wm_base, serial); } static const struct xdg_wm_base_listener xdg_wm_base_listener = { .ping = xdg_wm_base_ping, }; static const struct wl_callback_listener wl_surface_frame_listener; static void wl_surface_frame_done(void *data, struct wl_callback *cb, uint32_t time) { /* Destroy this callback */ wl_callback_destroy(cb); /* Request another frame */ struct client_state *state = data; cb = wl_surface_frame(state->wl_surface); wl_callback_add_listener(cb, &wl_surface_frame_listener, state); /* Update scroll amount at 24 pixels per second */ if (state->last_frame != 0) { int elapsed = time - state->last_frame; state->offset += elapsed / 1000.0 * 24; } /* Submit a frame for this event */ wl_surface_damage_buffer(state->wl_surface, 0, 0, INT32_MAX, INT32_MAX); wl_surface_commit(state->wl_surface); state->last_frame = time; } static const struct wl_callback_listener wl_surface_frame_listener = { .done = wl_surface_frame_done, }; static void registry_global(void *data, struct wl_registry *wl_registry, uint32_t name, const char *interface, uint32_t version) { struct client_state *state = data; if (strcmp(interface, wl_shm_interface.name) == 0) { state->wl_shm = wl_registry_bind( wl_registry, name, &wl_shm_interface, 1); } else if (strcmp(interface, wl_compositor_interface.name) == 0) { state->wl_compositor = wl_registry_bind( wl_registry, name, &wl_compositor_interface, 4); } else if (strcmp(interface, wl_seat_interface.name) == 0) { state->wl_seat = wl_registry_bind( wl_registry, name, &wl_seat_interface, 7); wl_seat_add_listener(state->wl_seat, &wl_seat_listener, state); } else if (strcmp(interface, xdg_wm_base_interface.name) == 0) { state->xdg_wm_base = wl_registry_bind( wl_registry, name, &xdg_wm_base_interface, 1); xdg_wm_base_add_listener(state->xdg_wm_base, &xdg_wm_base_listener, state); } } static void registry_global_remove(void *data, struct wl_registry *wl_registry, uint32_t name) { /* This space deliberately left blank */ } static const struct wl_registry_listener wl_registry_listener = { .global = registry_global, .global_remove = registry_global_remove, }; int main(int argc, char *argv[]) { struct client_state state = { 0 }; state.width = 640; state.height = 480; state.wl_display = wl_display_connect(NULL); state.wl_registry = wl_display_get_registry(state.wl_display); state.xkb_context = xkb_context_new(XKB_CONTEXT_NO_FLAGS); wl_registry_add_listener(state.wl_registry, &wl_registry_listener, &state); wl_display_roundtrip(state.wl_display); state.wl_surface = wl_compositor_create_surface(state.wl_compositor); state.xdg_surface = xdg_wm_base_get_xdg_surface( state.xdg_wm_base, state.wl_surface); xdg_surface_add_listener(state.xdg_surface, &xdg_surface_listener, &state); state.xdg_toplevel = xdg_surface_get_toplevel(state.xdg_surface); xdg_toplevel_add_listener(state.xdg_toplevel, &xdg_toplevel_listener, &state); xdg_toplevel_set_title(state.xdg_toplevel, "Greetd mini wayland greeter"); wl_surface_commit(state.wl_surface); egl_create_window(&state); egl_create_context(&state); struct wl_callback *cb = wl_surface_frame(state.wl_surface); wl_callback_add_listener(cb, &wl_surface_frame_listener, &state); wl_display_roundtrip(state.wl_display); draw_frame(&state); while (!state.closed) { wl_display_dispatch(state.wl_display); } wl_display_disconnect(state.wl_display); return 0; }