#include #include #include "color.h" #include "log.h" struct color hex_to_color(const char *hex) { if (hex[0] == '#') { hex++; } uint32_t val = 0; size_t len = strlen(hex); if (len == 3) { char str[] = { hex[0], hex[0], hex[1], hex[1], hex[2], hex[2], '\0'}; val = strtol(str, NULL, 16); val <<= 8; val |= 0xFFu; } else if (len == 4) { char str[] = { hex[0], hex[0], hex[1], hex[1], hex[2], hex[2], hex[3], hex[3], '\0'}; val = strtol(str, NULL, 16); } else if (len == 6) { val = strtol(hex, NULL, 16); val <<= 8; val |= 0xFFu; } else if (len == 8) { val = strtol(hex, NULL, 16); } else { log_error("Invalid hex color %s\n", hex); } return (struct color) { .r = (float)((val & 0xFF000000u) >> 24) / 255.0f, .g = (float)((val & 0x00FF0000u) >> 16) / 255.0f, .b = (float)((val & 0x0000FF00u) >> 8) / 255.0f, .a = (float)((val & 0x000000FFu) >> 0) / 255.0f, }; }