summaryrefslogtreecommitdiff
path: root/shaders/frag.frag
diff options
context:
space:
mode:
Diffstat (limited to 'shaders/frag.frag')
-rw-r--r--shaders/frag.frag23
1 files changed, 0 insertions, 23 deletions
diff --git a/shaders/frag.frag b/shaders/frag.frag
deleted file mode 100644
index 88d2337..0000000
--- a/shaders/frag.frag
+++ /dev/null
@@ -1,23 +0,0 @@
-#version 100
-
-/*
- * Copyright (C) 2021 Philip Jones
- *
- * Licensed under the MIT License.
- * See either the LICENSE file, or:
- *
- * https://opensource.org/licenses/MIT
- *
- * I don't think you can really copyright this shader though :)
- */
-
-precision lowp float;
-
-varying vec2 Texcoord;
-
-uniform sampler2D tex;
-
-void main()
-{
- gl_FragColor = texture2D(tex, Texcoord);
-}