summaryrefslogtreecommitdiff
path: root/src/egl.h
diff options
context:
space:
mode:
authorPhil Jones <philj56@gmail.com>2022-06-07 13:47:35 +0100
committerPhil Jones <philj56@gmail.com>2022-06-07 15:31:49 +0100
commit51bbf779ba2c9d5954e2c9470a8eae7c1ddd38a5 (patch)
treef2b52f0211f9052fefa64e23c6a0d81305391589 /src/egl.h
parent7562d7b539d8013376de2cff494231ba307f4ee1 (diff)
Switch from using (E)GL to wl_shm.
eglInitialize() is slow (~50-100ms), and uses a fair amount of memory (~100 MB). For such a small, simple program that just wants to launch as quickly as possible, wl_shm performs better.
Diffstat (limited to 'src/egl.h')
-rw-r--r--src/egl.h25
1 files changed, 0 insertions, 25 deletions
diff --git a/src/egl.h b/src/egl.h
deleted file mode 100644
index a3f17a2..0000000
--- a/src/egl.h
+++ /dev/null
@@ -1,25 +0,0 @@
-#ifndef EGL_H
-#define EGL_H
-
-#include <wayland-egl.h>
-#include <epoxy/egl.h>
-
-struct egl {
- EGLNativeWindowType window;
- EGLDisplay display;
- EGLContext context;
- EGLSurface surface;
-};
-
-void egl_create_window(
- struct egl *egl,
- struct wl_surface *wl_surface,
- uint32_t width,
- uint32_t height);
-void egl_create_context(struct egl *egl, struct wl_display *wl_display);
-void egl_destroy(struct egl *egl);
-void egl_log_error(const char *msg);
-void egl_make_current(struct egl *egl);
-void egl_swap_buffers(struct egl *egl);
-
-#endif /* EGL_H */