------------------------------------------------- -- Weather Widget based on the OpenWeatherMap -- https://openweathermap.org/ -- -- @author Pavel Makhov -- @copyright 2018 Pavel Makhov ------------------------------------------------- local http = require("socket.http") local json = require("json") local naughty = require("naughty") local wibox = require("wibox") local gears = require("gears") local secrets = require("awesome-wm-widgets.secrets") local path_to_icons = "/usr/share/icons/Arc/status/symbolic/" local weather_widget = {} local function worker(args) local args = args or {} local font = args.font or 'Play 9' local city = args.city or 'Montreal,ca' local api_key = args.api_key or naughty.notify{preset = naughty.config.presets.critical, text = 'OpenweatherMap API key is not set'} local units = args.units or 'metric' local icon_widget = wibox.widget { { id = "icon", resize = false, widget = wibox.widget.imagebox, }, layout = wibox.container.margin(_, 0, 0, 3), set_image = function(self, path) self.icon.image = path end, } local temp_widget = wibox.widget { font = font, widget = wibox.widget.textbox, } weather_widget = wibox.widget { icon_widget, temp_widget, layout = wibox.layout.fixed.horizontal, } --- Maps openWeatherMap icons to Arc icons local icon_map = { ["01d"] = "weather-clear-symbolic.svg", ["02d"] = "weather-few-clouds-symbolic.svg", ["03d"] = "weather-clouds-symbolic.svg", ["04d"] = "weather-overcast-symbolic.svg", ["09d"] = "weather-showers-scattered-symbolic.svg", ["10d"] = "weather-showers-symbolic.svg", ["11d"] = "weather-storm-symbolic.svg", ["13d"] = "weather-snow-symbolic.svg", ["50d"] = "weather-fog-symbolic.svg", ["01n"] = "weather-clear-night-symbolic.svg", ["02n"] = "weather-few-clouds-night-symbolic.svg", ["03n"] = "weather-clouds-night-symbolic.svg", ["04n"] = "weather-overcast-symbolic.svg", ["09n"] = "weather-showers-scattered-symbolic.svg", ["10n"] = "weather-showers-symbolic.svg", ["11n"] = "weather-storm-symbolic.svg", ["13n"] = "weather-snow-symbolic.svg", ["50n"] = "weather-fog-symbolic.svg" } --- Return wind direction as a string. local function to_direction(degrees) -- Ref: https://www.campbellsci.eu/blog/convert-wind-directions if degrees == nil then return "Unknown dir" end local directions = { "N", "NNE", "NE", "ENE", "E", "ESE", "SE", "SSE", "S", "SSW", "SW", "WSW", "W", "WNW", "NW", "NNW", "N", } return directions[math.floor((degrees % 360) / 22.5) + 1] end local weather_timer = gears.timer({ timeout = 60 }) local resp weather_timer:connect_signal("timeout", function() local resp_json, status = http.request('https://api.openweathermap.org/data/2.5/weather?q=' .. city .. '&appid=' .. api_key .. '&units=' .. units) if (status ~= 200 and resp_json ~= nil) then local err_resp = json.decode(resp_json) naughty.notify { title = 'Weather Widget Error', text = err_resp.message, preset = naughty.config.presets.critical, } elseif (resp_json ~= nil) then resp = json.decode(resp_json) icon_widget.image = path_to_icons .. icon_map[resp.weather[1].icon] temp_widget:set_text(string.gsub(resp.main.temp, "%.%d+", "") .. '°' .. (units == 'metric' and 'C' or 'F')) end end) weather_timer:start() weather_timer:emit_signal("timeout") --- Notification with weather information. Popups when mouse hovers over the icon local notification weather_widget:connect_signal("mouse::enter", function() notification = naughty.notify { icon = path_to_icons .. icon_map[resp.weather[1].icon], icon_size = 20, text = '' .. resp.weather[1].main .. ' (' .. resp.weather[1].description .. ')
' .. 'Humidity: ' .. resp.main.humidity .. '%
' .. 'Temperature: ' .. resp.main.temp .. '°' .. (secrets.weather_widget_units == 'metric' and 'C' or 'F') .. '
' .. 'Pressure: ' .. resp.main.pressure .. 'hPa
' .. 'Clouds: ' .. resp.clouds.all .. '%
' .. 'Wind: ' .. resp.wind.speed .. 'm/s (' .. to_direction(resp.wind.deg) .. ')', timeout = 5, hover_timeout = 10, width = 200 } end) weather_widget:connect_signal("mouse::leave", function() naughty.destroy(notification) end) return weather_widget end return setmetatable(weather_widget, { __call = function(_, ...) return worker(...) end })