------------------------------------------------- -- Volume Widget for Awesome Window Manager -- Shows the current volume level -- More details could be found here: -- https://github.com/streetturtle/awesome-wm-widgets/tree/master/volume-widget -- @author Pavel Makhov -- @copyright 2018 Pavel Makhov ------------------------------------------------- local awful = require("awful") local wibox = require("wibox") local watch = require("awful.widget.watch") local spawn = require("awful.spawn") local secrets = require("awesome-wm-widgets.secrets") local path_to_icons = "/usr/share/icons/Arc/status/symbolic/" if secrets.volume_audio_controller == 'pulse' then device_arg = '-D pulse' else device_arg = '' end local GET_VOLUME_CMD = 'amixer ' .. device_arg .. ' sget Master' local INC_VOLUME_CMD = 'amixer ' .. device_arg .. ' sset Master 5%+' local DEC_VOLUME_CMD = 'amixer ' .. device_arg .. ' sset Master 5%-' local TOG_VOLUME_CMD = 'amixer ' .. device_arg .. ' sset Master toggle' local volume_widget = wibox.widget { { id = "icon", image = path_to_icons .. "audio-volume-muted-symbolic.svg", resize = false, widget = wibox.widget.imagebox, }, layout = wibox.container.margin(_, _, _, 3), set_image = function(self, path) self.icon.image = path end } local update_graphic = function(widget, stdout, _, _, _) local mute = string.match(stdout, "%[(o%D%D?)%]") local volume = string.match(stdout, "(%d?%d?%d)%%") volume = tonumber(string.format("% 3d", volume)) local volume_icon_name if mute == "off" then volume_icon_name="audio-volume-muted-symbolic_red" elseif (volume >= 0 and volume < 25) then volume_icon_name="audio-volume-muted-symbolic" elseif (volume < 50) then volume_icon_name="audio-volume-low-symbolic" elseif (volume < 75) then volume_icon_name="audio-volume-medium-symbolic" elseif (volume <= 100) then volume_icon_name="audio-volume-high-symbolic" end widget.image = path_to_icons .. volume_icon_name .. ".svg" end --[[ allows control volume level by: - clicking on the widget to mute/unmute - scrolling when cursor is over the widget ]] volume_widget:connect_signal("button::press", function(_,_,_,button) if (button == 4) then awful.spawn(INC_VOLUME_CMD, false) elseif (button == 5) then awful.spawn(DEC_VOLUME_CMD, false) elseif (button == 1) then awful.spawn(TOG_VOLUME_CMD, false) end spawn.easy_async(GET_VOLUME_CMD, function(stdout, stderr, exitreason, exitcode) update_graphic(volume_widget, stdout, stderr, exitreason, exitcode) end) end) watch(GET_VOLUME_CMD, 1, update_graphic, volume_widget) return volume_widget