-------------------------------------------------
-- ToDo Widget for Awesome Window Manager
-- More details could be found here:
-- https://github.com/streetturtle/awesome-wm-widgets/tree/master/todo-widget
-- @author Pavel Makhov
-- @copyright 2020 Pavel Makhov
-------------------------------------------------
local awful = require("awful")
local wibox = require("wibox")
local json = require("json")
local spawn = require("awful.spawn")
local gears = require("gears")
local beautiful = require("beautiful")
local gfs = require("gears.filesystem")
local HOME_DIR = os.getenv("HOME")
local WIDGET_DIR = HOME_DIR .. '/.config/awesome/awesome-wm-widgets/todo-widget'
local STORAGE = HOME_DIR .. '/.cache/awmw/todo-widget/todos.json'
local GET_TODO_ITEMS = 'bash -c "cat ' .. STORAGE .. '"'
local rows = { layout = wibox.layout.fixed.vertical }
local todo_widget = {}
local update_widget
todo_widget.widget = wibox.widget {
{
{
id = "icon",
widget = wibox.widget.imagebox
},
id = "margin",
margins = 4,
layout = wibox.container.margin
},
{
id = "txt",
widget = wibox.widget.textbox
},
layout = wibox.layout.fixed.horizontal,
set_text = function(self, new_value)
self.txt.text = new_value
end,
set_icon = function(self, new_value)
self.margin.icon.image = new_value
end
}
function todo_widget:update_counter(todos)
local todo_count = 0
for _,p in ipairs(todos) do
if not p.status then
todo_count = todo_count + 1
end
end
todo_widget.widget:set_text(todo_count)
end
local popup = awful.popup{
ontop = true,
hide_on_right_click = true,
bg = beautiful.bg_normal,
visible = false,
shape = gears.shape.rounded_rect,
border_width = 1,
border_color = beautiful.bg_focus,
maximum_width = 400,
offset = { y = 5 },
widget = {}
}
local add_button = wibox.widget {
{
{
image = WIDGET_DIR .. '/list-add-symbolic.svg',
resize = false,
widget = wibox.widget.imagebox
},
top = 11,
left = 8,
right = 8,
layout = wibox.container.margin
},
shape = function(cr, width, height)
gears.shape.circle(cr, width, height, 12)
end,
widget = wibox.container.background
}
add_button:connect_signal("button::press", function()
local pr = awful.widget.prompt()
table.insert(rows, wibox.widget {
{
{
pr.widget,
spacing = 8,
layout = wibox.layout.align.horizontal
},
margins = 8,
layout = wibox.container.margin
},
bg = beautiful.bg_normal,
widget = wibox.container.background
})
awful.prompt.run{
prompt = "New item: ",
bg = beautiful.bg_normal,
bg_cursor = beautiful.fg_urgent,
textbox = pr.widget,
exe_callback = function(input_text)
if not input_text or #input_text == 0 then return end
spawn.easy_async(GET_TODO_ITEMS, function(stdout)
local res = json.decode(stdout)
table.insert(res.todo_items, {todo_item = input_text, status = false})
spawn.easy_async_with_shell("echo '" .. json.encode(res) .. "' > " .. STORAGE, function()
spawn.easy_async(GET_TODO_ITEMS, function(items) update_widget(items) end)
end)
end)
end
}
popup:setup(rows)
end)
add_button:connect_signal("mouse::enter", function(c) c:set_bg(beautiful.bg_focus) end)
add_button:connect_signal("mouse::leave", function(c) c:set_bg(beautiful.bg_normal) end)
local function worker(user_args)
local args = user_args or {}
local icon = args.icon or WIDGET_DIR .. '/checkbox-checked-symbolic.svg'
todo_widget.widget:set_icon(icon)
function update_widget(stdout)
local result = json.decode(stdout)
if result == nil or result == '' then result = {} end
todo_widget:update_counter(result.todo_items)
for i = 0, #rows do rows[i]=nil end
local first_row = wibox.widget {
{
{widget = wibox.widget.textbox},
{
markup = 'ToDo',
align = 'center',
forced_width = 350, -- for horizontal alignment
forced_height = 40,
widget = wibox.widget.textbox
},
add_button,
spacing = 8,
layout = wibox.layout.fixed.horizontal
},
bg = beautiful.bg_normal,
widget = wibox.container.background
}
table.insert(rows, first_row)
for i, todo_item in ipairs(result.todo_items) do
local checkbox = wibox.widget {
checked = todo_item.status,
color = beautiful.bg_normal,
paddings = 2,
shape = gears.shape.circle,
forced_width = 20,
forced_height = 20,
check_color = beautiful.fg_urgent,
widget = wibox.widget.checkbox
}
checkbox:connect_signal("button::press", function(c)
c:set_checked(not c.checked)
todo_item.status = not todo_item.status
result.todo_items[i] = todo_item
spawn.easy_async_with_shell("echo '" .. json.encode(result) .. "' > " .. STORAGE, function ()
todo_widget:update_counter(result.todo_items)
end)
end)
local trash_button = wibox.widget {
{
{ image = WIDGET_DIR .. '/window-close-symbolic.svg',
resize = false,
widget = wibox.widget.imagebox
},
margins = 5,
layout = wibox.container.margin
},
border_width = 1,
shape = function(cr, width, height)
gears.shape.circle(cr, width, height, 10)
end,
widget = wibox.container.background
}
trash_button:connect_signal("button::press", function()
table.remove(result.todo_items, i)
spawn.easy_async_with_shell("printf '" .. json.encode(result) .. "' > " .. STORAGE, function ()
spawn.easy_async(GET_TODO_ITEMS, function(items) update_widget(items) end)
end)
end)
local move_up = wibox.widget {
image = WIDGET_DIR .. '/chevron-up.svg',
resize = false,
widget = wibox.widget.imagebox
}
move_up:connect_signal("button::press", function()
local temp = result.todo_items[i]
result.todo_items[i] = result.todo_items[i-1]
result.todo_items[i-1] = temp
spawn.easy_async_with_shell("printf '" .. json.encode(result) .. "' > " .. STORAGE, function ()
spawn.easy_async(GET_TODO_ITEMS, function(items) update_widget(items) end)
end)
end)
local move_down = wibox.widget {
image = WIDGET_DIR .. '/chevron-down.svg',
resize = false,
widget = wibox.widget.imagebox
}
move_down:connect_signal("button::press", function()
local temp = result.todo_items[i]
result.todo_items[i] = result.todo_items[i+1]
result.todo_items[i+1] = temp
spawn.easy_async_with_shell("printf '" .. json.encode(result) .. "' > " .. STORAGE, function ()
spawn.easy_async(GET_TODO_ITEMS, function(items) update_widget(items) end)
end)
end)
local move_buttons = {
layout = wibox.layout.fixed.vertical
}
if i == 1 and #result.todo_items > 1 then
table.insert(move_buttons, move_down)
elseif i == #result.todo_items and #result.todo_items > 1 then
table.insert(move_buttons, move_up)
elseif #result.todo_items > 1 then
table.insert(move_buttons, move_up)
table.insert(move_buttons, move_down)
end
local row = wibox.widget {
{
{
{
checkbox,
valign = 'center',
layout = wibox.container.place,
},
{
{
text = todo_item.todo_item,
align = 'left',
widget = wibox.widget.textbox
},
left = 10,
layout = wibox.container.margin
},
{
{
move_buttons,
valign = 'center',
layout = wibox.container.place,
},
{
trash_button,
valign = 'center',
layout = wibox.container.place,
},
spacing = 8,
layout = wibox.layout.align.horizontal
},
spacing = 8,
layout = wibox.layout.align.horizontal
},
margins = 8,
layout = wibox.container.margin
},
bg = beautiful.bg_normal,
widget = wibox.container.background
}
row:connect_signal("mouse::enter", function(c) c:set_bg(beautiful.bg_focus) end)
row:connect_signal("mouse::leave", function(c) c:set_bg(beautiful.bg_normal) end)
table.insert(rows, row)
end
popup:setup(rows)
end
todo_widget.widget:buttons(
awful.util.table.join(
awful.button({}, 1, function()
if popup.visible then
popup.visible = not popup.visible
else
popup:move_next_to(mouse.current_widget_geometry)
end
end)
)
)
spawn.easy_async(GET_TODO_ITEMS, function(stdout) update_widget(stdout) end)
return todo_widget.widget
end
if not gfs.file_readable(STORAGE) then
spawn.easy_async(string.format([[bash -c "dirname %s | xargs mkdir -p && echo '{\"todo_items\":{}}' > %s"]],
STORAGE, STORAGE))
end
return setmetatable(todo_widget, { __call = function(_, ...) return worker(...) end })